Based in Skövde, Sweden
May 23, 2018
Co-Founder, 3D & 2D Artist
Co-Founder, Lead Programmer
Co-Founder, 3D Artist
3D & 2D Artist
By yourself or with friends, your mission is to survive an epic oceanic adventure across a perilous sea! Gather debris to survive, expand your raft and be wary of the dangers of the ocean!
Trapped on a small raft with nothing but a hook made of old plastic, players awake on a vast, blue ocean totally alone and with no land in sight! With a dry throat and an empty stomach, survival will not be easy!
Raft throws you and your friends into an epic adventure out on the big open sea, with the objective to stay alive, gather resources and build yourself a floating home worthy of survival.
Resources are tough to come at sea: Players will have to make sure to catch whatever debris floats by using their trusty hook and when possible, scavenge the reefs beneath the waves. However, thirst and hunger is not the only danger in the ocean… watch out for the man-eating shark determined to end your voyage!
● Multiplayer! Survive by yourself or with friends in online co-op!
● Hook! Use your hook to catch debris floating by.
● Craft! Build survival equipment, weapons, crop plots and more to help you stay alive!
● Build! Expand your raft from a simple wreckage to a buoyant mansion.
● Dive! Drop anchor and explore the depths for more resources.
● Fight! Defend your raft from the dangers of the ocean.
Raft started as a student project at Uppsala University, Campus Gotland fall 2016. A group of three students spent around 15 weeks half-time to create a prototype for a survival game set on an endless ocean. Said prototype was released for free on Itch.io December 19th, 2016, right before christmas. While the group was home on christmas break, Raft was starting to get noticed by more and more youtubers and gained a lot of traction on Itch.io.
By the end of May the prototype had been downloaded over 7 million times and was covered by several major youtubers such as Jacksepticeye, Markiplier and FGTeeV. This type of response came as quite the shock to the developers. They quickly decided to keep developing Raft into something bigger and better. With their sights set on a Steam Early Access release in 2018 they met with Scrap Mechanic developers Axolot Games in search for an investor and publisher. With their common passion for survival games both parties felt this was a perfect match and soon after decided to work together. With the support of Axolot Games, the team founded the studio Redbeet Interactive, moved to Skövde and continued the development of Raft.
ABOUT THE COMPANY
Redbeet Interactive is a very small studio of four people founded in 2017. It is based in Skövde, Sweden and consists of two graphics artists and two programmers who all attended the game design program at Uppsala University, Campus Gotland. The studio is currently developing Raft, which is the companys first project.
Raft is proudly published by Axolot Games, the developers behind the hugely popular game Scrap Mechanic.
© 2018 Redbeet Interactive AB